Independent game maker

Ideas become playable worlds.

Mobile games, interactive prototypes, and real-time graphics experiments—shaped from a focused mechanic into a complete playable build.

13
Finished builds
03
Browser demos
2D / 3D
Game systems
Reach to Space game artwork
Featured build Unity 2D · Educational arcade

Fuel, flight, and quick arithmetic

Reach to Space

Selected work

Each project starts with a readable interaction, then adds game feel, visual language, and just enough progression to make the idea sing.

Games, application prototypes, and foundational studies live together in the full archive.

Browse every project

From idea to build

Game-making across the whole stack.

The work connects mechanics, code, visual systems, and rapid testing in one practical workflow.

01

Gameplay systems

Focused loops, responsive input, progression, and readable feedback.

02

Unity development

2D and 3D prototypes built in C# from mechanic to complete flow.

03

Visual direction

Interfaces, particles, shaders, and art that explain the rules.

04

Web and WebGL

Interactive graphics tools and application prototypes for the browser.