Gameplay systems
Focused loops, responsive input, progression, and readable feedback.
Independent game maker
Mobile games, interactive prototypes, and real-time graphics experiments—shaped from a focused mechanic into a complete playable build.
Fuel, flight, and quick arithmetic
Selected work
Each project starts with a readable interaction, then adds game feel, visual language, and just enough progression to make the idea sing.
Choose the right multipliers, build a stronger crowd, and turn the stack into a final push.
Mix fruit, color, glitter, and liquid effects in a compact creative toy.
Aim, multiply, and build enough volume to clear the board.
Games, application prototypes, and foundational studies live together in the full archive.
Browse every projectInteractive demo lab
Three original browser experiments turn drawing, animation, and real-time shading into something you can use—not just watch.
A layered WebGL drawing tool with brushes, selection, undo, zoom, and save/load controls.
Launch experimentPose an articulated figure, build keyframes, edit a timeline, and play the resulting animation.
Launch experimentExplore a parametric surface using wireframe, Phong, and Gouraud shading controls.
Launch experimentThe lab works best in a desktop-sized browser.
Visit the full demo labFrom idea to build
The work connects mechanics, code, visual systems, and rapid testing in one practical workflow.
Focused loops, responsive input, progression, and readable feedback.
2D and 3D prototypes built in C# from mechanic to complete flow.
Interfaces, particles, shaders, and art that explain the rules.
Interactive graphics tools and application prototypes for the browser.