Project archive

Built to be played.

Mobile games, application prototypes, and technical studies—each reduced to the interaction, problem, and design decisions that shaped the final build.

13 projects across games, apps, web, and WebGL
Reach to Space artwork
Reach to Space · Unity 2D
Push Stacks game screen
Push Stacks
DIY Cocktail artwork
DIY Cocktail

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Use the filters to scan by project type, then open any card for the complete case study.

13 projects shown

Educational game2021

Reach to Space

Manage fuel and solve quick arithmetic questions on a rocket journey.

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Runner game2021

Push Stacks

Grow a stronger crowd by choosing the right multiplier gates.

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Creative game2021

DIY Cocktail

Mix ingredients, liquid effects, glitter, and decoration in a tactile mobile toy.

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Puzzle game2021

Shooting Balls

Aim for baskets and calculate the multiplier needed to clear each level.

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Typing game2021

Type It 3D

Turn mechanical keyboard input into movement through a short arcade course.

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Spatial puzzle2021

Fill In

Cover every tile without crossing a completed path.

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Obstacle runner2021

Popping Balloons

Guide a needle through hazards and line up satisfying chains of pops.

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Word puzzle2020

Emoji Puzzle

Decode familiar expressions using compact emoji clues and a letter bank.

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Mobile application2021

Union App

A collaborative social application concept for discussions, events, and messages.

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Web application2019

Confess It

A full-stack social prototype with posts, profiles, messaging, and notifications.

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Chat game2015

Mr. Robot Chat Game

An early Android experiment in branching replies and conversational interaction.

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Arcade studyUnity 2D

Laser Defender

A classic shooter study covering waves, projectiles, scoring, and feedback.

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Physics studyUnity 2D

Block Breaker

A focused brick-breaker exercise in physics, levels, sound, and game state.

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Three experiments need no install.

Draw with WebGL, animate an articulated figure, or explore a live shader study.

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